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ZBrush 4R3功能
ZBrush4.0新功能
 ZBrush 4R3功能
发布者: 出处: 日期:2012/5/11 阅读:1326 推荐:0 点评:0
   

ZBrush 4R3 Feature List

    FiberMesh to create real 3d fiber, fur and hair geometry with export capabilities.
    New set of dedicated FiberMesh "Groom" brushes and corresponding Brush settings.
    MicroMesh support to render fibers or single polygons as separate 3D objects.
    New set of BPR filters and operators to greatly improve your final ZBrush renders
    BPR Global Shadow and Ambient Occlusion settings simplifying shadow management.
    New Cavity Mixer used to define different material shaders based on the mesh cavities.
    Improved small details creation through Alpha and Mask.  Alphas may be placed using TransPose.
    Surface Smoothness feature detects mesh curvature for Mask creation.

    New global deformation with Transpose Curve deformation and UnClip.
    Improved Mask operations with Shrink and Extend.
    Topology editing additions: Group Mask and Edgeloop Mask Border.
    New JPEG Exporter with Crop, Preview and adjustment settings.
    Numerous improvements such as storing shadow information based on the camera point of view, preview of mesh Extraction, Auto Adjust Mode for perspective… and a lot more.
 

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